Weapons:
Alloy 's
weapons include bows, explosive ropes, ropes, trap launchers, spears, gauntlets
and other weapons that you will find as you progress through the events, and I
did not hesitate to buy them all whenever I had the opportunity even if I used
them to a limited extent, and the main reason for that is that every enemy in
this Vast world is affected by different elements than others, even if they all
belong to the same class, the effects of the elements expand to include fire,
water, snow, acid, plasma, blasting, accumulation and shock, and if your
opponent is affected by more than one type, you can use these weapons to drain
his energy quickly when reaching the state of full injury , which will make any
additional damage from other weapons lost and have a clear effect .
Skills:
The list of
skills expands in perfect harmony with the main gameplay mechanics, whether
direct combat or stealth, each main weapon can be upgraded to work in a
completely different way as if it is a new weapon that you use for the first
time, for example, you can use the arrow to shoot a group of arrows at once and
hit enemies for More damage, but if you unlock the correct skills associated
with this weapon, you will be able to use the R1 button instead of R2 to shoot
(on the PlayStation), which will turn this dart launcher into something like an
advanced automatic weapon capable of shooting non-stop ammo and gives more
damage than ever, Alloy has an ability called “Accumulation of Courage”, which
is a powerful effect for a limited period of time linked to the lists of
different skills and can be activated after engaging with enemies for a while, it
reduces the amount of damage that Alloy
can get, or grant greater effects for The weapons .
Forbidden
West is An ambitious game in all its mechanics, it has outperformed its
predecessor in every element without exception, including the huge list of
skills that will need dozens of hours of continuous play to fully unlock them,
this time the skill tree is divided into six main classes that can be developed
completely freely and according to your preferences, if you are a person who
prefers Stealth and Stealth Technique Killing machines in a complete silence,
you should invest your time in the improvements of stealth ending attacks,
learn trapping skills and reduce the possibility of being spotted, but if you
are a survivor who wants to survive as long as possible, you should upgrade the
effect of the to restore health , and if you consider yourself a skilled
hunter, it is preferable to develop the warrior skill tree that helps you take
down your opponents faster, all this in addition to the other categories that
include setting traps, taming and bypassing robots to help you against them
The game money
is based on scrap pieces as the main currency for trading, buying and selling,
along with the components you'll get after killing specific machines, and that
bit works in perfect balance in terms of the payout you get after each mission
and the scrap you find when looting machines or opening scattered chests In
every inch, you will always find yourself with enough cash to buy a new weapon
or tool after each mission, but you will not be able to move forward any
further, and you will have to go through more missions and activities before
you go back and buy serious tools, and with your ability to create missions
based on Pieces of the robots you're missing, you'll deviate from your main
path many times, and you'll roam the air and sea in search of wild animals or
rare machines to get those components and then come back to buy what you need,
or help Alloy craft more items and ammo .
Immersive
content hidden in the forbidden mist of the West:
In fact, I
can't wait to finish writing this review ASAP and jump back into the enchanting
world of Horizon because of the sheer size of the map, the different activities
and the interesting characters that will make you spend dozens of hours exploring
every place, visiting every camp, finding ruins and ancient structures, the
sub-quests have received as much attention as the main story missions, and
there are many that are more relevant than the events of the main story itself,
such as helping Decca as she tries to find her grandson and persuading him to
come home after he joined the rebels, or helping a young inventor find The
piece he is missing to finish his latest innovations, all of these missions
witnessed unexpected surprises and dramatic endings, and their events varied
wonderfully between chases, hunting operations and exploration of unfamiliar
areas, on the other hand, exploring the Cauldron allows you to have an
unforgettable experience to roam the ancient world environments With its
majestic and meditative designs.
Wherever
you go you will find fresh content and many activities nearby that will catch
your interest. Each time you visit a camp you will hear a new rumor about a
strange machine looming on the horizon, or a treasure lost under the rubble, or
someone who is looking for missing pieces to invent a new weapon that you will
be the first to benefit from, And the accuracy of the design of the world is
not limited to vast open areas such as holograms that re-design a city buried
in the sands of the desert virtually, or the ocean that did not find anyone to
stop it from extending its waves within sight, penetrating the ancient
skyscrapers of San Francisco, but extending those designs to interior areas
that include caves And the ruins, which embrace unique collectibles and tools,
while Alloy got Courageous enough for the first time she decided to explore the
ocean depths and sunken cities and camps, providing another dimension to the
design of the world itself, and a new kind of amphibious machines capable of
attacking you in and out of water.
Apart from
the design of the world itself and its rich content, the level of quality
offered by the game was impressively reflected in the costumes and innovative
designs of clothes that express each tribe, the tattoos and drawings that its
inhabitants boast and the way the fabrics are used to develop equipment and
weapons, starting with Alloy The same who can acquire infinite outfits with
different stats and effects, all the way to each character even though the NPC
is hovering nearby, each person has a unique look and different features,
expressing it’s culture and environment with exquisitely designed unusual
clothes, at the same time, the game continued to dominate as one of the best
graphically open world games and this is clearly shown in the character models
and their diversity and differences, and atmospheric effects such as storms
that block the view and make clashes more difficult, or snow that covers the
scene in white and makes navigating on mountaintops a task that may take your
life, add to that the unique design of the machines, And the dazzling detail of
the shields and structures, the level of lighting and the reflections that make
hunting trips in the middle of the night like watching a living painting move
in perfect harmony .
The game
offers access options for new and old players in a very detailed way, there are
tutorials for each step to master the gameplay, arenas and huge challenges to
face humans or machines and apply different strategies before going wild and
making your way alone, detailed information about every character you meet and
every robot you encounter, text messages and recordings Audio reveals secrets
of the ancients, the ability to quickly travel at any time using specific items
or switch between campfires, accurate stats on every kill you've made, every
resource you've collected, and the total you've finished in the game, plus the
unique language translations we've been used to from PlayStation exclusives
over the years. The latter, which provides a huge amount of information and
data, will prompt any player to read and see the details of this unique world
and interact with it .
Conclusion:
Horizon
Forbidden West outperformed its predecessor in all its elements, even in the
story that came with an expected and usual main idea, but branched into smaller
tales with an interesting narration style and shocking surprises that do not
stop along the way, and various characters with compelling motives that develop
over time and are happy to accompany them, unlike what happened in the first part,
intriguing stories and a vast sprawling world that takes dozens of hours to
explore and touch on its huge variety of content, all this while making your
way among dozens of dedicatedly designed killer machines and standing alone in
the boss battles that will not be erased from your memory for long time, using
an arsenal of weapons and tools with endless modifications and upgrades. the
encounters with humans were not good as much with machines they suffered from
irrational behavior and naivety at times, unlike the battles of robots that
continued to surprise me every time .
I hope you liked
this guide Go Gamers ..The End..
0 comments:
Post a Comment